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To hire a game developer in the Philippines, you will draw on a deep pool of art, animation and engineering talent, with Metro Manila as the main hub and Cebu growing. Much of the work is mobile and outsourced, and the local market is competitive for experienced Unity and Unreal people. The cost of employment also reaches beyond base pay, so plan the full package.
Mobile game studios, art and animation outsourcing firms, international studios with Manila teams, and technology companies hire most game developers. Local demand is dominated by mobile, so Unity is common, with Unreal skills rarer and better paid. The most contested profiles are developers who have shipped a title end to end and can mentor junior staff.
Look for Unity with C# or Unreal Engine with C++, plus mobile optimisation, shader and animation basics. Ask for a playable build and the source behind it. Test English communication, since many studios work with overseas publishers and clients.
Whitecarrot is an AI recruiter that runs your entire hiring pipeline in one place, from the first job post to the signed offer. Here is how each stage maps to a game developer search in the Philippines.
Thirty days under the Labor Code, which most contracts mirror. Check the contract for any longer agreed term.
It is mandatory for rank-and-file employees, so annual cost is thirteen months of base pay rather than twelve.
Unity is more common because local work is mostly mobile, while Unreal specialists are fewer and harder to hire.
Yes, but it needs an Alien Employment Permit and a 9(g) visa, which adds roughly four to eight weeks.